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    • Sergey Yakovlev's avatar
      Added Bernstein basis for 1D and 2D quads. · a6194142
      Sergey Yakovlev authored
      Using Lagrange-like basis function ordering (vertex modes go first and
      last)
      Does not work for 1D DG, works for 1D CG.
      Semi-works for 2D CG (up to certain order), really bad for 2D DG (only
      low orders work)
      a6194142
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