Commit d618548d authored by Chris Cantwell's avatar Chris Cantwell
Browse files

Removed vtk-5.4 prefix to VTK header file includes.


git-svn-id: https://gforge.sci.utah.edu/svn/nektar/trunk@4020 305cdda6-5ce1-45b3-a98d-dfc68c8b3305
parent 23443e34
#include <LibUtilities/BasicUtils/SessionReader.h>
#include <vtk-5.4/vtkPolyDataReader.h>
#include <vtk-5.4/vtkPolyDataWriter.h>
#include <vtk-5.4/vtkPolyData.h>
#include <vtk-5.4/vtkPointData.h>
#include <vtk-5.4/vtkPoints.h>
#include <vtk-5.4/vtkCellArray.h>
#include <vtk-5.4/vtkTriangle.h>
#include <vtkPolyDataReader.h>
#include <vtkPolyDataWriter.h>
#include <vtkPolyData.h>
#include <vtkPointData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkTriangle.h>
int main(int argc, char* argv[])
{
......
......@@ -2,13 +2,13 @@
#include <LibUtilities/Communication/Comm.h>
#include <MultiRegions/ExpList2D.h>
#include <vtk-5.4/vtkPolyDataReader.h>
#include <vtk-5.4/vtkPolyData.h>
#include <vtk-5.4/vtkPointData.h>
#include <vtk-5.4/vtkPoints.h>
#include <vtk-5.4/vtkCellArray.h>
#include <vtk-5.4/vtkCellDataToPointData.h>
#include <vtk-5.4/vtkContourFilter.h>
#include <vtkPolyDataReader.h>
#include <vtkPolyData.h>
#include <vtkPointData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkCellDataToPointData.h>
#include <vtkContourFilter.h>
// Usage: VtkToFld session.xml input.vtk output.fld
#include <boost/unordered_set.hpp>
......
......@@ -38,10 +38,10 @@
#include <iostream>
using namespace std;
#include <vtk-5.4/vtkPolyDataReader.h>
#include <vtk-5.4/vtkPolyData.h>
#include <vtk-5.4/vtkPoints.h>
#include <vtk-5.4/vtkCellArray.h>
#include <vtkPolyDataReader.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include "MeshElements.h"
#include "InputVtk.h"
......
......@@ -37,10 +37,10 @@
#include <string>
using namespace std;
#include <vtk-5.4/vtkPolyDataWriter.h>
#include <vtk-5.4/vtkPolyData.h>
#include <vtk-5.4/vtkPoints.h>
#include <vtk-5.4/vtkCellArray.h>
#include <vtkPolyDataWriter.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include "MeshElements.h"
#include "OutputVtk.h"
......
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